Forays of an Incursion noob

One of the things I’ve been keen to try out since resubscribing to EVE is Incursions. They were actually released just prior to when I last stopped playing, but at that time all I knew was that they required a fleet and since I wasn’t in a corp, that was pretty much un-doable. Well, I did try to solo one in my Rattlesnake. Now that I think about it, I shudder from what could have happened. I had no idea what kind of site it was, I just warped in and deployed sentries. I don’t know whether I should be proud of the fact that I did manage to kill a couple of Sansha (don’t remember if they were frigates). I do know that I was scrammed and getting pounded when for some reason they switched scrams to my Garde II’s, allowing me to GTFO out of there and save my Rattlesnake. Die bravely, young Garde II’s, I will always remember you.

Nowadays though, there are quite a few public fleets being formed for Incursions and even some specialized chat channels such as The Valhalla Project that are dedicated to running incursion sites. There is a lot of published information about the spawns in each site and how to run them as easily as possible, as well as recommended fits for all types of ships.

The corp I’ve joined has a few members who regularly run Incursions with the TVP folks, but not enough people to regularly run an all-corp Incursion operation, which was a bit of a disappointment. I really like the atmosphere and core values of this corp, and despite all the good said about the people who run TVP the chat channel still sound mostly like its inhabited by 12 year olds, or even worse, American 20 year old undergraduate jocks. So I’m still very reluctant to run anything with them since it’s not like I’m hard up for ISK, I mostly want to just try them out for fun and I’m not interested in the WoW heroic PUG experience in EVE.

So I was pretty happy when our corp announced an Incursion op a couple of weeks ago. It was pretty late by my standards, but I could afford to stay up late once in a while since our son sleeps much better at night now. I have to admit that one of the reasons why I wanted to run Incursions was that I wanted to fly a new shiny ship, a Nightmare that I bought on a whim a while ago. For some reason, I’ve always been intrigued by the Nightmare. It’s not even that I particularly like the look of it, its so weird and spiky. But back when I was looking at the Machariel, I was debating between buying that or a Nightmare since I had zero skills in either lasers or projectiles so I could go either way. In the end it seemed like I could get a better PVE fit with the Machariel, and I was always worried about the incredible amount of capacitor that lasers drain, not to mention they only do EM and Thermal damage.

In any case, since I had the ISK I went ahead and bought the Nightmare anyway, mentally justifying it as my Incursion ship. I could have used my Machariel, but then I would have to refit the 3x CCC rigs on it for shield extenders and resists, which would hurt it’s missioning capabilities. It would still be doable, but I think it’s fairly apparent that I was just looking for an excuse to buy a Nightmare :P I decided on 2 fits for my Nightmare, mostly just following the recommendations for Sniper and DPS fits here.

Sniper

Pulse

I went with the Pulse fit for that first op, since the FC said most of the targets would be close in. Overall the op went pretty well, although I admit that initially I was a bit disappointed in the performance of the Nightmare. I was expecting to be vaping Sansha ships left and right since I was doing EM/Thermal damage, but apparently Incursion NPCs are omni-tanked and just tough little bastards. Also, the range of the faction pulses was a bit of a problem with optimal+falloff of 29 km. I’ve since realised that T2 pulses are really necessary for laser battleships, rather than a simple DPS increase that most other T2 weapons provide. I still have to train Large Energy Turret V for 16 days though, so that’s not happening anytime soon. On the other hand, faction crystals seem to take very little damage and so there is really no reason at all not to use them as the cost is insignificant compared to the amount of Scourge Fury heavy missiles that the Tengu devours.

I tried out the Sniper fit on another corp Incursion op that went on a couple of days ago, since it was an OTA site and the FC said we had to be able to hit out to 50km. This didn’t go so well as it turned out that only one NPC orbited at 50-60 km, and with the Inferno changes to Incursions the old tactic of blitzing this one NPC didn’t work anymore as it was constantly being repaired unless the Override Transfer Array is hacked. The other NPCs all swarmed in at about 10km and made my Tachyons useless. After that first site I reshipped using an Orca SMA back to my pulse fit, especially since we seemed to need extra webbing and my faction web could reach a bit further than the standard 10km. I switched to faction Ultraviolet crystals if I needed to hit further out, but most of the time Multifrequency was good enough.

So overall it was pretty fun and I’m finding the Nightmare pretty fun, if a bit slow after flying the Machariel. I even tried it out in a couple of level 4 missions just for the heck of it despite having non-optimal rigs.

With the tachyons, it really vaporizes Blood Raiders shockingly fast. As expected cap was a problem whenever I had to run the shield booster but running the cap booster solves that. I filled my entire cargo hold with 200 and 400 charges that I had picked up through salvaging, which was fine since I come back with a Noctis to loot anyway. Maybe cap will be less of an issue once I finally train T2 pulses.

My overall feelings about Incursions are mixed though. I love flying with my corpmates in a group op, but the Incursion content itself is kinda meh. Ripard Teg has said in one of his posts that he thinks Incursions are the hardest PVE content EVE has to offer, but I agree wholeheartedly with one of the commenters in this post. I haven’t flown a logistics ship in EVE yet (next thing on the skill plan after T2 lasers) so I can’t really speak from experience but from the sites I’ve done, Incursions don’t seem hard at all. In fact, like most combat in EVE, most of the work is done before you even start targeting the enemy. You just need a proper ship that is fit for buffer and resists (can even be a T1 battleship), an overview setup to display Incursion NPCs and tagged targets, and the ability to target and shoot what you are told to (this last could be a stretch for some people though). If you’ve raid healed in WoW, the “complicated” fights in Incursions are a total joke. There is very little you can do to DPS faster or heal better once in the site since there are no rotations or avoiding damage, just orbit and turn on mods (maybe overheat).

The other thing is that I feel Incursion rewards are way out of line for the almost nonexistent difficulty. 80-100 million ISK an hour absolutely dwarfs any other activity in game, with the possible exception of trading. Just look at the ridiculous number of Machariels, Nightmares and Vindicators floating around any Incursion constellation. These ships are becoming more common than certain unloved T1 ships. There are some players in our corp that have the economic sense of a concussed duckling yet have billions of ISK from running Incursions. It has been noted that nerfing Incursion income will simply make some players stop playing, which tells me that these players have been completely spoilt by the easy ISK that comes from these sites.

I don’t even know why this rubs me the wrong way, as I would normally never say no to easy ISK. I don’t even know if the inflation in the EVE economy is caused by the ISK faucet from Incursions. But somehow something seems wrong with the notion that a pilot who knows absolutely nothing can just fit his ship according to an Incursion guide and tag along with a fleet earning more than a billion ISK a day just following simple instructions like “shoot tags 0-9 followed by A-Z, don’t shoot J”.

Oh noes war-decced

Found this rather amusing. I received this mail on my Jita trader character.

Shiver me timbers! My wife was pretty surprised that people would think of something like this to make money in EVE. As always, never underestimate the creativity of people when it comes to ways of screwing other people over.

They probably thought my corp looked small and vulnerable, since it only has 2 characters in it. Unfortunately, those 2 characters never ever undock, so… Unless they plan to hold another Burn Jita event that quite literally manages to make Jita 4-4 explode, good luck camping the gates waiting for me. I’m trying to think of some way to goad this guy so that he keeps this war-dec active and waste more of his ISK.

Would anyone actually pay such a stupid ransom???

Mining can be a whale of a time

So I mentioned that I would say more about the Orca and why I love it so much.

There are a lot of ships in EVE, but I would have to say that not all of them are game changers. What I mean by that is that they don’t really allow you to do anything that you wouldn’t be able to do otherwise. For example, a Raven Navy Issue isn’t all that different from a generic Raven, it just does better damage. Similarly, a Hulk isn’t really fundamentally different from a Retriever. It mines more, has a bigger cargohold, and has a better tank but fundamentally you’d still be doing the same thing, just not as efficiently.

The Orca, however, opens up a world of possibilities. It simply provides an insane amount of convenience, especially if you have 2 accounts. It can carry quite a fair amount of stuff, with a total of 90,000 m3 of cargo space (2 cargohold expanders and cargo rigs), 40,000 in the Corporate Hangar Array (CHA), a 50,000 m3 ore hold and a Ship Maintenance Array (SMA) that can carry 400,000 m3 of assembled ships. It aligns and warps decently fast, especially compared to a freighter which is the only other ship that can rival this cargo capacity. You can fit a 100mn afterburner to the Orca and use the align-and-pulse trick to get into warp much faster. Just for comparison, I managed to fly my Orca from Amarr to Jita and back (22 jumps) before my Obelisk was even 2/3 of the way from Amarr to Jita. So it’s actually a better option than a freighter if you are not moving massive amounts of minerals, or have a lot of small assembled ships to move. The SMA can only hold up to battlecruiser sized ships, or 2 Hulks.

The real key to the Orca is the SMA and CHA. Both of these holds can be accessed from space. This is a very unique ability that no other ship in high sec can provide. For one thing, it has actually made mining – gasp – fun!

I used to be very dismissive of mining, primarily because it was mind-numbingly boring and made pathetic ISK. On nights when I didn’t have much time for missions I would sometimes just fit some mining lasers on my battleships and go out and mine some pyroxeres. But the yield was so low and I would be perpetually warping back to the station to dump the pittance I could hold in my cargo hold. I never used a jet-can since that would just make me vulnerable to can-flippers.

But with the Orca, I have a giant mobile jet-can that provides nice mining boosts and I can dump the ore directly into the CHA. It has a decent tank with just 2 large shield extenders and 2 invulnerability fields, so I can just use it to tank all the belt rats and use mining drones in piece without fear of them getting popped. Even better, I can even hide inside the giant jet-can using the SMA if I suspect that someone wants to gank my Hulk. Just keep a cruiser or frigate inside and swap into it instantly if a gank ship warps into the belt. The Orca is immune to all but the most determined gank since it has more than 100,000 EHP with just the shield tank and 177,000 EHP if a Damage Control II is added. It would take more than 10 Tornados to gank it, which is more than the cost of the Orca.

So I’ve actually come to find mining pretty relaxing and fun, since I can just park the Orca next to my mining ship which is positioned close to several asteroids and mine semi-afk, just occasionally dumping the ore into the CHA and moving it into the ore or cargo hold when it gets near full. The recent spike in mineral prices also makes it much more worthwhile, I can easily mine 25 million ISK worth of minerals in about an hour. The Orca boosts are also pretty significant, I definitely notice when I forget to turn them on (and my boost skills aren’t even all at level 4).

Lastly, the Orca also opens up the possibility of having a small-scale mobile base. For example, I’ve always been planning to do some exploration just for fun, but it was always so tedious to move anywhere further than a few jumps from my home base since I’d need to move a probing ship, a combat ship, and maybe a salvage ship. Now with the Orca I can just pack it all inside and bring them all along with me. I can even warp the Orca into the site with me and refit from the SMA on the spot! No more agonizing about whether to fit a codebreaker or analyzer module.

Once you go Orca, you wonder how you ever got along without it…

Shiny Ship Review

So a lot has changed in EVE since I took a break. When I lasted posted, I was using a Rattlesnake with a dual-boxed Raven to do missions. The Rattlesnake was a really big step up from my Dominix, and had a really awesome passive tank. However, I was finding that the DPS of this combination was still a bit lowish and missions were still taking a bit long. So with all those months of skill training, I found that I had many options to upgrade and as always flying new shinies is fun. So this post will just go through some of the new ships I’ve gotten since then, and some of my comments on them.

    Tengu

I actually had a Tengu for a long while, and splurged a bit on the fittings. However, I apparently had too much ISK and not enough brain because the way I fitted it turned out to be kind of a fail, and I never actually flew it in combat because I was disappointed with the EFT stats. I used 6 faction launchers and 2 Pithi B-type small shield boosters, which netted me a dps of about 515 and 389 omni-tank. This didn’t really seem like that much of an upgrade over a regular T2 Drake, which kinda bummed me out.

However, 1 year later I am apparently older and wiser, and after I took it out of mothballs I decided to refit from scratch. Since I now had T2 heavy missiles available, I realised that the dps using T2 Scourge Fury was much much more than using faction launchers and T1 ammo, and bumped it up to a much more respectable 700. Also, I also failed to realise that the Tengu primarily speed tanks and has insane resists (except for EM). It zips around at 600+ m/s and tanks like a ninja. Turreted NPC ships have no chance in hell of hitting it (quite amusing to see 30+ enemy ships trying madly to hit and whiffing all over the place), cruise missiles hit for 10 damage and torpedoes for 5. Since the speed and sig tank is so good, this freed up 1 mid slot to allow me to mount a target painter and switched out the rigs to 2x rigor 1x ccc.

So right now this is my dual-box ship of choice, cap-stable with everything running and 2-shots elite frigates from 0-100 km. I just set it to orbit my main ship and shoot something tough until its dead. Since there are no drones that’s one less thing to worry about. Only down-side is that it can only target 5 ships which can be a bit of a pain, but nothing major. And it chews through Scourge heavy missiles like popcorn :P

    Golem

So in a previous post I decided to set Yannie down on the long path to a Golem as the next upgrade from her Raven, instead of going for a Raven Navy Issue. Well, more than 151 days passed and she became a fully fledged Golem pilot with T2 torps. I’ve been using it for quite a while since then, and my impressions are mixed.

Firstly, I’ve never liked the look of the Raven which looks to me like a giant gray space tick. Being a giant golden space tick isn’t much better, so -1 on the looks department already. But I digress… The following is the fit I’m using on my Golem:

The DPS is face-meltingly good at 1013 dps at 40 km with T1 torps and 926 dps at 60 km range with T2 Javelins. However, it can mostly only engage battleships and cruisers and has to rely on drones for the frigates. The long cycle time of the target painters makes target switching a bit of a hassle, as well as the short range of the torps. I tried to switch between Javelins and T1 torps when they got close in to get more DPS and save on my supply of Javelins, but that also contributed to the hassle as some enemy ships would dance around the 40km range. The fit is cap stable with afterburner and no shield booster, so the speed isn’t too bad but still takes a bit of time to close to 60km in some missions. Plus the launchers only hold 20 torpedoes each, meaning it has to reload very often. CCP really needs to make weapons continue firing on the same target after reload…

And lastly, my opinion is that the introduction of the Noctis has made the defining Marauder bonus obsolete. Back when we salvaged with destroyers or a Hurricane, having a 40 km tractor range and a big cargo hold to salvage as you go sounded like a great bonus. However, with only 3 utility highs that means I would normally mount 2 tractors and 1 salvager and thus the wrecks would build up since I can kill much faster than I can salvage. With the Noctis now, I can just stomp through missions and come back to vacuum up all the wrecks from 60km out in 5 minutes flat. So theres not point to salvaging as you go with the Golem, since it just adds even more hassle and things to keep track of.

So overall, Golem was kinda meh. Great dps against battleships and a very respectable tank. However, the downside is that it takes a lot of micromanagement to fly properly. I would guess that it’s a great ship to blitz missions in if you are a good pilot and know the missions well, but for an average pilot like me I found that the Tengu is more “fire-and-forget” since it can apply its DPS to targets out to 100km, so even if the DPS is lower it can shoot more often and at more targets.

    Machariel

So as I was training up Minmatar skills in my half-baked plan to get into PVP, I realised that I wasn’t that far off from large projectile weapons. And then I stumbled onto the Machariel design… And. It. Is. Awesome.

The Machariel, in my opinion, is probably the ultimate missioning ship. It also has a pretty ultimate price tag, going at about 1.3 billion for the hull alone now. When I got mine, it was 800 million and was by far the most expensive purchase I had ever made. The good news is that it’s pretty awesome even with T1 weapons and T2 fittings. This is the fit I’m using now:

It has a stupendous top speed of 540 m/s for a battleship. To put it in perspective, most battleships only go 300+ with an afterburner. Since projectiles don’t use cap, it is easily cap stable with the afterburner running and with the heavy nos on a target it can run the booster for a mind boggling 17 mins. To be frank the speed tank alone is often enough to tank whole missions with only a few reps from the booster. It shoots out to 66 km for 960 dps with my skills (1041 for all level V), and has fairly selectable damage types with Phased Plasma for thermal, Fusion for explosive and EMP for EM. The only thing lacking is kinetic, but most NPC factions that are weak against kinetic have thermal as their second vulnerability. You could use Titanium Sabot for kinetic, but you lose way more in raw damage than the bonus from the kinetic damage.

The tracking is good enough that any frigate that spawns more than 30 km away gets instant-popped. Cruisers die in 3 volleys at the most. Battleships lose chunks of HP like chocolate bunnies being attacked by fat kids. The rate of fire is incredible and yet with 120 rounds per autocannon you don’t have to reload all the time. The drone bay is pretty respectable and you could probably use the bandwidth for 4 sentries if you wanted, but frankly the only thing the Machariel has problems with are close orbiting frigates.

    Orca

After finishing my Golem training on Yannie, I was initially kind of lost in terms of a direction to train her in. She picked up Caldari Cruiser V and Leadership V out of some half-baked idea of perhaps using a Command Ship sometime in the future. Then I thought about an Orca… and why not? Noork was my freighter pilot, but it would be good to let Yannie have some means of transporting stuff around too. I had no intention of using it to mine, but it would serve pretty well as a sort of medium sized mobile base since the freighter was so godawful slow.

In fact, the Orca is one of my favourite ships now, which is a strange thing to say for a big fat industrial. I bought it when it was 600 million, and now its going for about 750 million, but in terms of convenience its a real life-saver. I’ll probably post more about the Orca in the next few days.

    Nightmare

Whew. This post is getting really long. And lastly is my latest new shiny, the Nightmare. I bought this ship to try out Incursions with, since my Machariel wasn’t rigged properly. I had also been meaning to try out Amarr ships since I could already use missiles, drones and projectiles (no interest in shitty Gallente hybrids). Yeah, so it was just an excuse to fly a shiny new ship. Not much to say about the Nightmare since I’ve only used it for a few Vanguard sites so far, but Amarr battleships seem to really need T2 pulse lasers. It does insane DPS, about 900 out to 69 km with meta 4 Tachyon beam lasers, but it also sucks cap like crazy. My Incursion fit is different of course, I’m mostly just following what is posted on this excellent Incursion site. Only difference is I’m using faction mega pulse lasers until I get T2, which is a fairly long way away.

Hello… anyone home?

Well.

*blows off the dust* whooo wee it’s been a long while since I’ve been here. More than a year, in fact, judging from the date of my last post.

So much has happened in the past year, I’m tempted to break it up into multiple posts rather than write some ginormous thing that will wallow in the depths of the internet like a beached whale.

First of all, I’m a student again. I was successful in my PhD applications last year, and in August made the move all the way over to the USA with my wife and our son. That was an adventure all by itself, the trip taking 3 days in total with a stopover in Japan to enjoy some yummy ramen before being left with the horror known as American instant ramen. To be fair I did consume a fair amount of that during my college days but I don’t think anyone wants to go back to eating what they ate during college. The human body was not meant to survive on chips and soda, despite what college meal plans tell you.

Judging from my last post here, I was still enjoying WoW. However, I think not too long after that I stopped playing again. I had done a lot of the heroic dungeons, leveled up a couple of alts… but it wasn’t the same without my wife playing. I think WoW has really evolved past me at this point, and is clearly targeted at a different audience. Of course I’ve said that before (I think) and I still came back and had fun for a while.

I’ve been having a busy schedule trying to adjust to being a student again, and in an unfamiliar place. The USA has really changed a lot in the past 10 years. I like a quote that I heard during a graduate student orientation here, which was that the biggest effect that 9/11 had was to make the entire country insane for 10 years. In any case, despite all that I still try to have some time for some games (probably more than I should…)

    World of Tanks

This was the main game I’ve been playing since May 2011 I believe. World of Tanks is a fun simulator/arcade tank game that is Free-to-Play, although there are admittedly some pay-to-win elements in it like gold ammo. But frankly I wouldn’t be too concerned about that since there are so many other factors that go into a match that having a higher shell penetration chance isn’t a big deal. It’s not like gold ammo lets you 1-shot opponents, and if you bother aiming for weak spots you mostly penetrate anyway.

The biggest appeal to me was 1) no subscription and 2) I could jump on for quick matches instantly when I had some free time. Each 15 vs 15 match lasts 15 minutes at most, and often under 10 minutes, which meant I was less likely to be interrupted by our son. It still happened, but it didn’t have as much as an effect as say, being the healer in a 5-man heroic in the middle of a boss fight and having to go baby-afk.

I did alright despite being historically pathetic at shooters like Counter-Strike. I think I ended up with a 51% win rate, which is above average, and I have a tier 9 IS-4 tank which is due to become tier 10 in the next patch. In fact I actually let my EVE subscription lapse so I could have more time with WoT. I hadn’t been doing much but skill-flip and update market orders for a few months already in any case.

Eventually, however, I guess my attention wandered away, as it seems wont to do nowadays. Most matches were pretty similar, and once you get to high tiers there isn’t much incentive to grind another tree. I mean, I chose to get the IS-4 due to how I read it plays (i.e. heavy armor, slow, decent gun) which suits my playstyle since I seem to suck at fast tanks and end up playing peek-a-boo anyway. So since I can only play one tank at a time, there’s no point grinding up another tier 9 just to have it sit in the garage. The other, very big, downside is the free-to-play community. The Internet in general is the cesspool of humanity, and looking into it shows you a reflection of just how shitty most people are. Free-to-play games, however, are like that kink in the plumbing where the scum of scum congregate and gather. The absolute stupidity of some of these players is mind-boggling, as is the aggressive manner in which they believe they are the greatest ever.

One of these days I might chronicle my journey in WoT, and very likely I’ll hop on after the next patch to give my new tier 10 a spin, but for now I’ll move on…

    Random games

So as I mentioned my attention wanders… in addition to WoT, during the past year I also tried out a bunch of other games, none of which held my attention for that long. I played a bit of XCOM: UFO Defense, which was a game that I played way back in secondary school. Great fun, tried it on a harder difficulty setting this time and still did pretty well. I didn’t finish it though, once I realised that I would have no trouble killing anything it became a bit repetitive since I already knew the ending and how it was going to go. Other games I tried were Dungeon Defenders (since it was on sale from Steam), Neverwinter Nights : Diamond edition, and Kingdoms of Amalur:Reckoning.

Round and round we go…

    And so, where do things stand now? I think one of the reasons my attention kept wandering was that none of the games I was playing were real MMOs. World of Tanks technically is, but you can really play it like a single player shooter with really retarded NPC teammates. Dungeon Defenders has multiplayer, but I never got into that and mostly played solo. So it seemed like I’ve been a bit spoilt by MMOs, which tend to have more new content. But I didn’t want to play anything with a sub fee since money is tight now that I’m a poor student with a family to support, and I have extremely limited play time.

    I always follow TAGN’s posts with great interest as his situation resonates with me (being ancient, a gamer and quite often a noob). So I read with a fair bit of interest about him joining Goonswarm and taking part in null-sec fleet battles. And after a while, I heard the siren song of EVE pulling me back again… EVE has always been a game where there is so much to do, its almost impossible to do it all. I had yet to explore low-sec, null-sec, PVP, industry, invention, wormholes, Incursions…

    Plus, the good thing about skill-flipping for a while is you come back able to fly lots of new shinies!

Lots to say but no motivation to say it

I’m still having fun in WoW. In fact that’s probably a big reason why I haven’t been posting much, when I have free time I mostly want to be playing instead of writing. My shaman has gotten to 85 and done quite a few heroics and is actually pretty well geared now for healing with a few epics and 346 gear in all the other slots. The new instances are still fun, but I haven’t been able to do heroics as much as I’d have liked due to play time constraints at night. Especially as the healer, its not too nice to have to suddenly go afk due to baby aggro.

There’s a lot of stuff that I’ve been meaning to post about, from a review of some of the new zones and instances to some of the interesting experiences running heroics and such. But after a while I start thinking that it’s not any much different from what a lot of other people write about, and they write much better than me so… Besides, I think I’ve written enough grumpy WoW rants in the past.

So instead I will show a picture of my alt hunter, innocently standing in Stonetalon trying to figure out what to do for a quest, when suddenly…

What just happened?

Yeah Deathwing attacked and I got the “Stood in the fire” achievement (not that I actually even saw the fire, I just collapsed dead on the ground). Not only that he wiped out the entire horde base as well, which doesn’t really make much sense since they just appear again after a couple of moments. Hilariously though the only survivor was that little level 1 girl Clarissa who I have targeted in the screenshot.

Deathwing’s flames were also so powerful that they bugged me out and I couldn’t resurrect, not even after reloading the interface. I had to relog to get to the spirit healer.

New WoW gets thumbs up… for now

Well it’s been quite a long while since my last post. It’s been hard to find time to write something since I’ve been busy at work on a bunch of stuff. And at night, if I’m not taking care of our son (who has been sick for quite a while, the poor bear) I’m busy having fun in WoW.

Thankfully I have no regrets on resubscribing and I’m loving Cataclysm so far. Since starting on Christmas day last year, my goblin shaman has hit 84 and has just a few bars to go to 85. That sounds like I leveled pretty fast, and according to the in-game time played its just under 8 days. In fact I spent a large amount of time afk idling in game as well during times when I get called off to attend to a bawling little carebear, so I suspect the actual time spent would be about a week to go from 1-85. That’s a testament to how fast and easy levelling is now, especially with the dungeon finder.

New old stuff

In fact, just as many have said it’s almost too fast. I love doing the new revamped zones, but I also love the opportunity to run all the old dungeons that I never got to do in classic because it was such a pain putting a group together. Me and my wife used to run each other’s characters through some of them once we had high level characters, but it’s not as much fun as doing it at the level it’s meant to be done at. However, doing all the dungeons made me very quickly outlevel every zone I was questing in. 95% of the time I never managed to see the later half of each zone before the quests became grey. Personally I would have continued on finishing up the grey quests, but my wife was playing my shaman as well before she started work again and she’s the type who just tosses quests as soon as a next zone becomes available (not a completionist like me…). So I levelled though half of Azshara, half of Ashenvale, half of Stonetalon, half of Un’goro, half of Blasted Lands… you get the drift. The new quests are a blast, especially in the zones that received complete revamps like Azshara and Thousand Needles. Instances were fast, with the longest ones like Maraudon and Scarlet Monastery all split up into wings, and quest-givers are conveniently located at the start. No more running all over the world to pick up 4 quests! The goodie bag for doing a random also gives good blue gear for quite a few slots such as neck and rings that are otherwise normally hard to get. Plus there are in-game maps now for the dungeons, with bosses conveniently labelled. Man that’s so much better… Wilhelm from the Ancient Gaming Noob talks about needing 3 hours to do Wailing Caverns in the past, which isn’t an exaggeration since it was so easy to get lost in that darned place. Now it only took me 45 minutes!

Overall 1-60 went by like lightning, so much so that I really want to roll alts to see all the stuff I missed. I hardly even stepped foot on to the Eastern Kingdoms before I was heading through the Dark Portal… again.

Time warp to Outlands

A lot of people have said that there is such a strange disconnect between the Shattering and Burning Crusade. It’s really like going back in time, because everything in Outlands is supposed to be in the past from levels 1-60. Oh well, even if it doesn’t make sense I’m perfectly happy to kill 20 fel orcs for nice clown gear that has double the stats of my old Azeroth gear. Plus now that you can train flying at 60 (with a buff to normal flying speed from 60% to 150%), the quests in Outlands are really a breeze. They were obviously not designed with flying players in mind. Case in point, the quest in Nagrand which requires you to bounce on a trampoline on to a big bird nest to smash a giant egg. Previously I used to use the “epic mount with carrot on a stick” trick to jump onto the nest, since it was really tricky to time the trampoline correctly. Now you just summon flying mount and fly up there… Trampoline? What trampoline?

The quests in Outlands are unchanged, and unfortunately so are the dungeons. This means you have to do the prequests and pick them up from the usual NPCs outside the instances… boohoohoo no more bevy of questgivers awaiting the rabid click-fest at the entrance. This meant that I wasn’t particularly encouraged to do that many instances, especially since we had played a lot during BC and therefore were very very familiar with them. So I mainly quested through Hellfire Peninsula, parts of Zangarmarsh until 65, then headed to my favourite Nagrand where I hit 68. Sadly Outlands has been reduced to 3 zones, since there’s no reason to grind any of the old factions or try to get any gear once Northrend becomes available. I had never played Horde past 60 before, so I was looking forward to some unique quests but sadly they didn’t seem any much different from the Alliance versions.

Snowing again

Once I reached 68, it was time to train cold weather flying and head to Northrend. Again, flying really makes things a breeze, especially with the fact that you can mount up in water. Makes the shaman water walking spell almost redundant actually, unless you really want to fish in the middle of the ocean or something. The Horde quests in Northrend are actually quite different, so it was kind of refreshing and I mostly quested all the way with a few instances done here and there since once again you have to do all the pre-quests first before the instance quests become available. The Outlands clown suit thankfully was replaced pretty quickly with Northrend stuff. At this point I dropped mining for alchemy since I wanted the alchemy trinket for healing at 85 and figured it was a good time to start training up. Plus alchemy should be a decent money maker too, better than flying around mining at least.

I went from Borean Tundra to Dragonblight, some Grizzly Hills, Sholazar Basin and then finally on to Icecrown where I hit 80. Also finally saw a few Alliance players, which were like an extinct breed up till now since Thaurissan is heavily Horde dominated. Even though it is a PvP server, it plays almost exactly like a PvE server. I encountered a gnome DK at a quest giver at Icecrown, but just spent a few moments staring at each other before going our way. I later met him again fighting an elite mob as part of the same quest I was on, and killed him while the mob was on him. I got quest credit for the mob kill too… but I felt kinda bad about it later since he hadn’t done anything to me. I don’t know why but being on a PvP server initially made me crazily try to kill every Alliance I saw for no reason but now I’m much more inclined to just leave them alone.

After hitting 80, I was initially tempted to try to do the new ICC instances which I had never done before such as Halls of Origination and Halls of Reflection. Unfortunately I wasn’t allowed to because my gear level was too low, plus I needed to do some quest to unlock the instances. So too bad, it was off to Cataclysm!

New shinies

I started in Vashj’ir, after first doing some frantic googling to find out how the hell to actually get there. I really enjoyed the whole zone, not sure how much of it was due to it being totally new. But all the quests flow nicely together and tell a nice story, plus the seahorse mount is so cute. The zone design is amazing and makes me think of Nemo or One Piece, especially all the random sea monsters swimming around like a giant boss whale shark that blots out the sun and some huge elite shark boss too. I wonder if they drop any loot…

Since it’s a new zone my wife was pretty keen to play too, so I think she actually did most of the quests. I felt a bit lost sometimes when logging in because I would be in a totally different place, but that’s ok I’m sure I’ll get to do the quests with one of my numerous alts. The gear is amazing, especially considering I went in with lousy Northrend greens. It was pretty hard to kill mobs initially and I had to heal myself like 3 or 4 times just to kill a single crab, but after getting a few gear upgrades which had like triple the stats of what I was wearing my shaman started WINDFURYing things to death in 2 seconds again. I mean really… some mace dropped with 871 spellpower on it wtf. I think my previous caster mace from Northrend had 303 spellpower… I guess most people were decked out in the free epics from facerolling the later half of WotLK and probably wouldn’t have been as impressed but I still feel shocked seeing gear with like 400 stamina on it. Can’t help but recall the times when I was raiding Molten Core and people would drool all over the Azuresong Magebladewhich had… gasp! 50 spellpower!!!! Funny how the game has changed…

The end of the quest line leads to the new Throne of the Tides instance. I tried it out as DPS first, since I hadn’t done any healing till now and didn’t want to go into an instance totally unfamiliar with my bars and spells. On that topic, respeccing seems to have changed a lot now. I was expecting the usual 10 silver cost to respec for the first time from my elemental dual-spec to resto, but it cost 29 gold instead… seems to be related to how many talent points have already been spent. Not only that, but the dust to change glyphs cost 10 gold per glyph change for characters above 80! Ouch… Anyway, back to Throne of the Tides. Was quite an interesting instance and not too long. A bit confusing since I had no idea what was going on, but that’s why I went in as DPS. Spam buttons and piakpiakpiak!!! The boss fights are quite interesting and much better than the Wrath-style fights which all boil down to “hit boss, move out of bad stuff kill, adds when they come”. I especially liked the squid-headsucker boss, he reminded me of a Justice League episode I had randomly watched about Starro the facehugger starfish. I’m sure someone at Blizzard must have watched that too, the similarities are uncanny. Anyway a dps shaman makes Starro cry, since his Lava Bursts instantly got interrupted and his Absorb Magic buff gets immediately purged. Ahh I love my shaman…

After finishing Vashj’ir, I went to Hyjal even though it was the same level as Vashj’ir. I need to get Hyjal rep eventually anyway, so might as well. I think the Blackrock Caverns instance is unlocked here, but I never managed to run it (although my wife did) and now I can’t go back using the dungeon finder since I’m too high level. Hyjal quests were fun but nothing really much to say about them, although I did like the final battle against Ragnaros. Seems strange to fight him until he retreats and Cenarius says “We can only defeat him in his own elemental plane” when I very obviously killed Ragnaros dozens of times in Molten Core :) It’s not like he retreats there either, I mean he obviously drops down dead in front of the raid and gives you his hand.

Now I’m 84 and questing in Deepholm. I’ve since also done Stonecore and Vortex Pinnacle as resto. Stonecore isn’t very enjoyable to heal and feels very long, even on normal. Plus I once had to heal a 4 melee group in back-to-back runs. Talk about ouch… Vortex Pinnacle is much easier to heal although the bosses are a bit more boring since they are almost tank and spank. I can’t access the other dungeons yet because I haven’t discovered the entrance yet, so I’m going to be holding off on instancing for a while until I hit 85 and unlock the other dungeons. After 85 I still intend to go through Uldum and Twilight Highlands, not to mention Tol Barad and the new BGs.

So far there’s still tons of content left for me to enjoy, so I’m looking forward to seeing lots of new stuff. Even though I haven’t done any heroics yet, I really hope Blizzard doesn’t listen to all the whiners out there and revert back to Wrath-style stupidly easy dungeons. I love the new instances so far, especially when done with proper CC and nice pulling. During my first Stonecore run, some idiot rogue started chafing that the tank was too slow and pulled the first pack by himself (“gogogo!”) while the tank was marking the kill order. I was still setting up my bars when suddenly the whole group started taking massive damage. The next 5 minutes were filled with me spamming my buttons like a blind monkey trying to find the “open” button in front of a peanut dispensing machine. Greater Healing Wave! No wait that’s too slow, Riptide! What’s this Unleash Elements thing, mash it mash it! Oh wait I don’t have earthliving weapon on… I’m running out of mana?!? Doh water shield fell off… chain heal! Bugger that only 1 guy in range??? Mummy!

Somehow we got through that without anyone dying and after being berated by the tank for pulling, the idiot rogue initiated a vote kick against the tank for being “too slow”. Well guess what, he gets 1 strike for being a rogue (therefore useless by definition). 2nd strike for being from Jubei’thos, and I hate the name Jubei (there was an annoying griefer in Duris who went by that name). This was the 3rd strike since I like tanks who mark kill orders instead of charging in like stupid Wrath babies. So I rejected his vote kick and vote kicked the rogue instead for being annoying. Guess I wasn’t alone in my sentiments since he instantly got booted and no one was surprised when a replacement DPS got in immediately. Kek I like this kick feature.

Hopefully the tougher instances will actually teach players how to play properly, or at least encourage the stupider portion of the player-base to quit. That would instantly raise the quality of WoW drastically and make Cataclysm a resounding success in my opinion.

New year, new(ish) start

Well that was an extended holiday. After spending a week at my in-laws place, I then managed to skip work and stay at home for the next two weeks due to Christmas and end of year holidays. So what was I doing?

Mean and green

Yeah I’ve been bitten by the WoW bug again and resubscribed for Cataclysm, despite all my earlier attempts to convince myself not to. I had started getting the urge to resubscribe before going on my trip, but decided to hold off until after to make the decision. No point paying Blizzard for 1 week when I’m not going to have internet access. But I discovered that I could make a trial account and play through the starter areas for free for 10 days, which is a pretty good deal since the revamped starter areas and lowbie zones in Azeroth were one of the big features in the expansion. No Burning Crusade or Cataclysm races though, just the plain old classic characters. Of course first I had to go through a few days of IT hell trying to get Blizzard’s new streaming client to work, but eventually discovered that the problem was due to my still using Windows XP Service Pack 2 instead of the 3. After upgrading, everything was good to go and some other applications that weren’t working before are now ok too, which was an added bonus. So after getting everything set up, I puttered around with a gnome warlock and human hunter for a few days to see if I still enjoyed WoW enough to resubscribe.

Turns out I did. The new starting areas are a blast, and the quests are hilarious. I am convinced that the main target of this expansion is not new players, but actually ex-WoW players. There must have been a very sizable number of people that cancelled their accounts in Wrath of the Lich King, judging by the feedback from developers about how they tried to improve Cataclysm. The various changes in the lowbie areas would make much more sense to returning players who would know what it was like before the Shattering. I think a really new player would be quite puzzled at being told by the quest giver that “this area that used to have lots of trolls has now been taken over by troggs, which were forced out of their underground lairs by Deathwing!” To them it would be like… “um ok so this place has troggs… that was a lot of extra information that meant nothing…”

I was also particularly tickled by one quest in Dun Morogh in which you have to protect a ram farm from being raided… and the rewards were a bunch of white gear called Robes of the Endless Raider and Boots of the Nightly Raid :) Really reminded me of my old raiding days haha, and again something that would be totally lost on a real new player.

Anyways after finding myself enjoying the trial, I was kinda still twibbling about it until my wife told me to just go resubscribe :P The monthly sub isn’t a big deal since she was going back to work, and I think she was getting tired of me wuffling around and would rather me just be happy. She’s such a sweetie when it comes to me. So with the permission of the Chief Financial Officer, I paid for the Cataclysm digital download and resubscribed for 1 month since I wasn’t that sure how long I was going to play. With the current low USD exchange rate, it’s not that much although I later found that I could buy the box version cheaper. So that was my Christmas present of sorts.

Since I had decided to start afresh on a new server, we picked Thaurissian since one of our friends was playing there and he said there were a ton of Singaporeans on the Horde side. Fits all my criteria, since I wanted to play Horde having never gotten past 60 with a Horde character, and I wanted to try a PvP server just to see how it was. Turns out that the Alliance side on Thaurissian has been thoroughly beaten into submission though, the server is just totally Horde dominated and to date I think I’ve only ever seen 2 Alliance players so there wasn’t even much PvP.

The economy on Thaurissian is totally insane though, or maybe I’m just not used to the gold inflation that has been going on since I stopped. Thaurissian is also one of the older Oceanic servers, so maybe there’s a lot of excess gold floating around. A single goldthorn herb can sell for 20 gold, and simple peacebloom and silverleaf sell for about 70 silver per herb. Prices fluctuate insanely, with stuff selling for 1 gold in the morning that can be resold for 5 gold in the evening. This is really surprising since the server population is high, and all the players are concentrated on the Horde side. I’d have thought that money-minded Singaporeans would dominate the economy, but it turns out that all the usual money making tricks still work and there’s plenty of room for arbitrage. My wife has taken over the trading activities again and in the short span of one week has gone from 0 to 3750 gold. Ok fine many people make thousands of gold per day, but we’re starting out with absolutely nothing here. At least we don’t have to worry about gold for training and mounts.

I say we because my wife has actually been playing just as much as me. I created a goblin shaman, to play through the goblin starter zone and because I love shamans. The plan is to eventually go resto with elemental dual spec, so I can concentrate on caster gear. But for levelling, enhancement still seems faster with no downtime so we are currently enhancement with elemental dual spec. I had thought that she was sick of WoW and hadn’t shown any inclination of wanting to play, but surprisingly she seems to be enjoying herself a lot levelling the shaman and running through instances with the new (to us) dungeon finder. Which has actually been a great surprise too, queue times as DPS are still quite fast and most of the instances have been great, if a bit rushed. Of course there were quite a few failures and assholes but it’s much less than I was expecting. It’d be perfect if she decided to resubscribe too, then we could play together on a few nights. She won’t be able to play as much once she starts working though, so I doubt Scrooge McDuck will be willing to spend the money on herself even though she’s happy to let me spend it, despite it actually being quite insignificant compared to the money we easily shell out for our son’s toys. In the meantime, with the holidays and both of us being at home, the shaman has made it to level 55 in a single week. Wow, seems pretty fast… flying mounts in 5 more levels!

Another of our friends has decided to resubscribe and start a goblin shaman on Thaurissian too, so I also made a new Tauren pally to play together and tank through instances. I’ve never played a prot pally before, so it’s something totally new to me. Guess it’s a good time to learn since I don’t have any preconceptions about the class and thus won’t be confused by the huge changes to paladins. The plan is to get to 15 and start doing random dungeons together, me being the tank, our original friend creating a goblin priest to heal and the goblin shaman will be one of the damage dealers. Hopefully I’ll be able to get some instance runs in at night without being too interrupted by our son, who at least seems to be sleeping a bit better now.

Shooting myself in the foot

Doh. Sometimes you do things that really make you wonder if you forgot to turn on the brain in the morning.

Well at least I hope it’s not just me.

I just got podded for the first time since playing EVE. Lost a full set of +4 implants, plus another set of missile skill hardwiring implants that I put in for missioning a while back that cost about 320 million ISK.

Did I get ganked by an evil army of ninja salvagers in my awesome Rattlesnake? Unfortunately it’s not as dramatic as that…

It all started due to my new hobby of ship collecting. I am currently building up a collection of all T1 combat ships, from frigates all the way up to battleships. I’ve already got a fair number of them, but I’ll elaborate more in a future post.

Anyway I was looking through the list of frigates when I remembered, “Hey, I’ve got a bunch of old Gallente ships back in Couster from doing the tutorials! Might as well haul them back to add to the collection instead of buying new hulls!” Plus I get to tidy up my assets tab, I’m a neat freak like that. Couster was 11 jumps away, which was why I had left them there instead of flying them with me way back when I moved over to Caldari space.

Each hull took about 2,500 m3 worth of space though, so I needed a big hauler. Fortunately as part of training up for my freighter, I had trained Gallente Industrial V so my Iteron V had a whopping 25,000 m3 cargohold with full cargo expanders (without cargohold rigs). Plenty of space… Hopped in, fitted 3 medium shield extenders, an invulnerability field and a medium shield booster just because they happened to be lying around.

And then I made the fateful mistake of all newbie pilots… autopilot. I figured I’d be pretty safe anyway since most pilots would scan their targets before suicide ganking, amirite??? I mean why gank an empty industrial just for kicks… plus I had some sort of tank right? So off I go, slowly trucking along, while I went downstairs for some breakfast and to play with my kid.

Came back and found myself in a station… looking at an Ibis. “Hmm, that’s weird, could have sworn I didn’t dock….” Then saw that I was in Jita…. wtf. Sinking feeling… damn I was podded!

At first I couldn’t believe that anybody would have bothered suicide ganking an empty Iteron V… until I remembered a tiny little detail. Like joining the Caldari Militia. Which made me enemies to the Gallente, and attackable by the Gallente Navy in Gallente high-security space…. such as Couster.

Geez. Those frenchies must have wondered wtf this Caldari noob was smoking, jumping into their turf in a little Iteron V and idling at the jump gate. NPCs don’t pod players though, so some Gallente pilot must have come across my pod spinning in space and gleefully crushed it. Blaaaaaargh.

So, just to pick up a bunch of ships worth less than 1 million in total, I jumped 11 systems to get my Iteron V destroyed (worth more than all the other ships combined), then lost half-a-billion ISK worth of implants. Sigh yai yai. I’ve replaced the +4 implants, but will probably wait until I’m really going missioning before replacing the skill hardwiring implants. In case I pull another dumb one…

Finally over with

And finally my Ph.D applications are over with. My god, such a completely soul-draining experience. Applied to 7 schools this round, which will be my last. If I am unable to get into a decent program with financial aid, then I’ll have to start looking for a job again. In a sense it’s actually quite a relief too because then I’ll be able to put this idea of getting a Ph.D out of my mind forever and get on with my life.

Pwned by Application Turtle

At least I can now relax over the holidays (going on week long trip tomorrow) without having to worry about this crap.

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