Charging off to war

The past weekend I finally bit the bullet in EVE and dipped my toes into the kiddy pool of PvP. I quit my corp (after having to wait 24 hours to remove roles, doh) and joined up with the Caldari State in faction warfare. Whee, I’m now part of the Blob!

I was originally a bit hesitant to do so for fear of getting ganked while flying around in Caldari space. Only recently did I realise that this wasn’t very likely because any war targets would aggro the Caldari Navy the moment they jumped into Caldari high security space. While the Caldari Navy is probably only good at chasing donuts, the extra inconvenience means those dirty Gallente frenchies and Minmatar rebels need to keep moving and are unlikely to muster a large enough force to just sit around waiting to gank my Obelisk.

First up I had a lot of preparation to do. I already had my Iteron V filled with 8 Rabid Rifter packages ready to go in Jita. However, I’m not sure how much pod-death actually happens in low-sec during faction warfare, so I didn’t want to risk my +4 implants and costly missile implants which would be useless in a Rifter. So the plan was to pick up some other gunnery-related skill hardwiring implants and clone jump back to my old clone with +3s and use that as a PvP clone. I bought implants for 3% small projectile damage, 3% tracking, 3% capacitor recharge and afterburner speed boost. Only got cheaper ones since I wasn’t sure how long they would last, altogether the cost was less than 50 million ISK. After piloting the Iteron over to Sobaseki where my old clone was, took a while to actually do the clone jump due to all the session timers. “You can’t clone jump in your ship… oh you can’t leave your ship yet cos you just docked. Ok now you’re in your pod, but you have to wait a while before you can jump.” Finally it was done, and feeling slightly stupider with inferior implants I started the trip out to Nourvukaiken, 1 jump out from low-sec.

Of course that -1 to intelligence showed its effects pretty quickly since I forgot to start training again after pausing to make the clone jump, but fortunately I only lost 20 minutes of training time before noticing.

Finally, arrived at Nourvukaiken and parked myself at a friendly Caldari Navy Assembly station. Time to unload and assemble my first ever Rifter.

Looking good. My gunnery skills are pretty up to snuff now after that long period of training, with every skill at 4. The Incursion change to rockets would also prove handy since my Rifter packed a rocket launcher rather than a nos or neut. Time to boldly go forth and meet flaming death.

First time ever jumping into low-sec. My target system was Tama, which was on the list of most dangerous systems according to my faction warfare overview. I had no safe spots ready either…. but it turned out there was no one on the other side of the gate.

Checking d-scan I noted there were a buttload of POS towers up. And a small bunker up for grabs! I knew there was something about capturing bunkers or plexes, so I figured that was a good place for some action.

Warped in and saw lots of NPC frigates around, with a group of 3 around a capture point with a timer on it. No enemy pilots though. Decided to try out the Rifter in combat against the NPCs, wow it’s fast. Pretty high dps also and easily shredded them all. After waiting 5 minutes for the bunker to be captured, still hadn’t found any enemy pilots. There was a Dramiel on d-scan somewhere, but I wasn’t eager to try taking that on. Also a couple of industrials, but they seemed to be parked at a tower since it was unlikely that there would be someone just sitting around waiting to be shot. One of them was an Badger Mk II called Pinata, so could be bait as well.

I also realised that I’m really bad at using the d-scan to find anything. I saw another Rifter and tried to narrow it down, but the best I could do was decide that it was in the vicinity of Tama VIII. Unfortunately Tama VIII has 7 moons, and I never did manage to find that Rifter.

Finally I was running out of time, and decided to take a peek at another site, some abandoned Caldari outpost. This one had cruisers and destroyers in it, and was pretty tough. I was taking huge amounts of damage and only managed to kill 2 destroyers before having to warp out in half armor, ouch. I made my way back to Nourvukaiken and that was the end of my first ever PvP foray, ironically without any actual PvP.

Since I wouldn’t get that much time to play during the week, I clone jumped back to my +4 clone to maximise skill training. Time to learn a bit about using the d-scan and hopefully next time I’ll find someone to blow (me) up.

The lone cynic

There’s a ton of stuff I want to write about lately, but I find myself lacking the time to do it due to being busy either a) finishing up my PhD applications or b) procrastinating about finishing up my PhD applications by reading random stuff. Ok fine so maybe I just need to be better at time management or actually have some semblance of willpower.

One thing has struck me repeatedly though when reading through various WoW blogs recently. I hadn’t read them in a while, so there was a lot of catching up to do. And not surprisingly, the most talked about subject is of course the upcoming Cataclysm. I’ve read multiple posts lavishing praise on Blizzard for “being bold enough to radically alter a game this way” and they go on and on about how the new Azeroth is great and much better than how it used to be.

And I just picture myself standing in a room of excited people, going “Hello? Am I the only sane one here?”

First off, I am very excited about Cataclysm. Much more excited than I thought I’d be, so much so that I am actually very seriously contemplating resubbing to WoW (yeah yeah, together with the other 5 million ex-WoW players).

But come on, there is a reason why Azeroth was redesigned. THEY HAD TO DO IT. It is one giant bug-fix expansion. The expansion is not lore-driven; you can bet your mechanobikething that somewhere in Blizzard there was a meeting where some designers sat down and said “Ok we need to totally revamp the 1-60 content because it is totally broken and inconsistent with TBC and WoTLK, somebody come up with some plausible idea why Azeroth has to blow up and we’ll ask some guy in marketing to do the rest”.

They have said before that the reason why they couldn’t enable flying mounts, which were introduced in TBC and met with much joy and girlish squealing, to be used in the old world was simply that the old world was not designed that way and it would require a total revamp of the models and landscape. There were tons of weird stuff and hidden zones packed behind supposedly impassable mountains that would have been revealed to players. If you’ve ever coded any portion of a major project, you would probably have some inkling of the scope of change that would need to be done and the amount of error-testing, so it wasn’t something that they could just roll out after changing a few variables (like enableflying=true).

In addition to the flying, the entire questing design was 3 years out of date. There was a very jarring change whenever a character passed through the Dark Portal into Outlands at 58. You went from ridiculous quests that sent you all over the place for a completely useless reward (like plate legs with spirit) to quest hubs with 10+ quests at a go that sent you on a nice circuit around the zone, with lead-in quests to go to the next quest hub and useful reputations along the way. And the quest rewards suddenly became amazing even though they looked like a hobo suit. Dungeons in the old world had also become a complete joke due to all the changes to talents, so much so that most people could solo or duo them at level.

So basically, the expansion should rightly be thought of as “81-85 and an update for long-requested features”. The Shattering is not some omg awesome and original idea. It is a side effect of the necessity to completely redo the 1-60 experience (hence why Outland and Northrend is left untouched, even though it makes no sense story-wise). Since they had to do it, they might as well make some cosmetic changes here and there and market it as part of an expansion. It’s a great patch, and one I fully support and am quite excited about. Without it, I wouldn’t even be contemplating resubbing at all since the main attraction is to level a new bunch of characters on possibly a PvP server. But I don’t really see any risk or originality from Blizzard here, it’s like praising Nvidia for updating a bunch of 3 year old graphics drivers to conform to current standards. Actually I think even Blizzard tacitly agrees… which is why the Shattering is not exclusive to Cataclysm subscribers. It’s a bug fix for all players, not a feature of Cataclysm.

Are people so easily convinced by hype and marketing? Or am I just a grumpy curmudgeon who always sees the practical (i.e. real) motivations behind the spin? I guess people are just happy that their favourite game is changing (for the better) and there’s new stuff to see and explore.

Feeling my age

Even after 1 year, I often look at my son and think “wow I can’t believe I’m a dad”. When I play basketball on weekends, I often find myself playing with teens and or young twenty-somethings. And amazingly I find that I get along with them better than I do the older crowd, who tend to come later at night and always talk about boring stuff like the economy or the stock market or cars. Most of them would probably be amazed to find out how old I am.

Well after today I’m officially 30.

Ok fine so maybe that’s not that old. But it’s still a sobering feeling that I’ve been muddling around for 30 years already. Geez. By the time my son is 30 I’ll be a 60 year old geezer. And here I am, still trying to go back to school for a Ph.D, still playing games. Sitting down with a roomful of adults still bores the heck out of me.

It’s funny how people always have such good impressions of stuff that happened “during their time”. Things were always better in the good old days. By the time our son is old enough to play games, he’ll probably look quizzically at the games I used to play and wonder how anyone could make out what all the pixelated crap is supposed to be. I intend to dig out my old SNES-clone and show him classics like Super Mario Bros and Balloon Fight too.

Boxy characters in a boxy world

Is that a bird or animal or robot or what

Even when I play basketball, I keep hearing kids nowadays talking about Kobe Bryant being the greatest player ever. And I’m like…. how can anyone who plays basketball not have heard of Michael Jordan? Then I realize that these kids were like… 6 years old when Jordan retired in 1998. I don’t even remember a single thing from when I was 6 years old. When you mention Michael Jordan the image in my mind is like this:

In reality this is what Jordan looks like now, and this will be how those kids remember Jordan:

Kinda sad that in a few short years the Greatest Of All Time could so easily be forgotten by young basketball fans. I post up and do a fadeaway jumper and they go “wow good Kobe move!” I have to restrain myself from telling them to go actually watch some real basketball and see how Kobe learnt everything he knows from Jordan.

Anyway I guess I’m officially middle-aged now, although the burgeoning white hairs on my head were already testament to that. Despite my earlier post about not coming back for Cataclysm, I’m still feeling tempted and might resubscribe after all, for a couple of months at least. I’ll see how it goes after I finish my Ph.D applications and after I come back from a planned trip to my in-laws.

On the EVE front, I’ve really been getting the itch to blow some stuff up. I was training Heavy Drone Operation V on Noork, when I realized that I was wasting skill points with the upcoming removal of learning skills. I had remapped my attributes to favour Perception and Intelligence after getting T2 medium drones, so I wasn’t getting Drone skill points at the maximum rate since they use Memory as the primary attribute. What I should have done was immediately switched to training some Perception/Intelligence skill. That way, I would get more skill points now and when the learning skill reimbursement comes in (about 1.3 million skillpoints) I could just dump it in Heavy Drone Operation V and finish it off immediately. Oh well, its not a big loss.

With Incursion out, I’ve bought the new ORE Industrial skill book and will train it up to try the Noctis, which looks pretty good. The prices for these are stupidly crazy now though and it’s not like I desperately need it, so I’ll just wait for the market to return to sanity. I like the fact that faction ships are on the market now, hopefully that will push the price down a bit with the better availability of information on historical prices so we won’t see crazy swings with limited volume.

Unfortunately, now that I feel like playing EVE I can’t seem to login to the EVE servers from this PC. The connection keeps timing out when trying to authenticate. CCP’s tech support is pretty helpful though and per their instructions I’ve just sent them back some DirectX diagnostics and a ping trace sample. Interestingly I’m experiencing 100% packet loss somewhere in Europe along the way to their servers, no idea why. Hopefully this will be resolved soon.

CNR vs Golem

So my skills on Noork and Yannie have been chugging along while they sit at their desks in Venilen studying away like good little bookworms.

Noork’s skills have been all over the place as I managed to round out most of my gunnery skills as well as get T2 small autocannons for my Rifters. Then I finished off Shield Operation V as part of my Tengu plan, leaving only Caldari Cruiser V and the subsystem skills (and T2 heavy missiles, musn’t forget that…). Now I’m training Heavy Drone Operation V so that my Rattlesnake can fly proudly knowing she’s not carrying a bunch of noobie Ogre I’s in her drone bay.

Yannie on the other hand, as befitting her simple ambition in life to be the bestiest missile lobbing mission runner in the universe, has been concentrating furiously on anything shield and missile related. Her capacitor and shield skills are now comparable to Noork’s, and she has all missile skills up to at least 4 and most impressive of all, has finished Cruise Missiles V to get T2 cruise launchers.

However, the other night I mentioned to my wife that I sort of felt like playing EVE again and she blithely asked “so can I fly a new ship now?”. To which I could only go “er… no?” She didn’t seem all that excited to simply fly her Raven a bit better, so I went to look into what else there was available. Seems like the only upgrades are either a CNR or the T2 Marauder version of the Raven, the Golem.

Most information I’ve read seem to consider the CNR and the Golem a wash in terms of mission running, in fact the majority seem to prefer the CNR. But anyway I went ahead and put together a couple of fits in EFT to compare what they would look like with full skills.

Caldari Navy Raven

Golem

Going with cruise CNR and torpedo Golem because torpedo CNR and cruise Golem are just stupid. They both have similar drone bays and bandwidth so we can safely ignore those.

Looking at simple T2 fits, it’s clear that the Golem has quite a large advantage in terms of DPS and volley damage. Not sure if the double target painters plus ship bonus to target painters are enough to be able to effectively hit cruisers with torpedoes though. Defense-wise the Golem has the advantage again due to the ship bonus to shield boost amount, so it can mount 1 less resistance module and still out-tank the CNR. The Golem also seems to have slightly better shield thermal resists, as well as better armor thermal and kinetic resists (whoopdeedoo). It can lock on to 10 targets compared to the CNR’s 7. And the cargohold is huge, almost double the CNRs.

On the other hand, the CNR can hit much much further than the Golem with ridiculous cruise missile ranges boosted by the useless ship bonus. Kind of ironic that the CNR can hit further but has a lower targeting range than the Golem, which can only hit to 60 km but can target out to 112.5 km. The CNR has a much bigger EHP buffer and slightly more capacitor. And it’s very very slightly faster and has faster lock times.

Price wise the hulls themselves go for similar amounts (around 600 million ISK). However, if you intend to splurge on faction modules the Golem may turn out to be cheaper due to only having 4 launchers compared to having to buy 7 for the CNR.

So on paper at least it looks to me like the Golem has a clear advantage. I’m not sure if the 60 km range on the torpedoes is really going to be an issue though. Of course the trade-off is that the Golem requires A LOT of skill training, 151 days more to be precise. Weapon Upgrades V, Caldari Battleship V, Advanced Weapon Upgrades V, Torpedoes V…. ouch. And it would mean that training for T2 cruise launchers was a bit of a mistake. But the CNR fit is really really tight though, I can’t even fit a T2 shield boost amplifier due to the CPU being overloaded from the 7 T2 cruise launchers. Again it seems like the CNR doesn’t really reach its prime until you go all-out pimping it with faction gear, which I’m not really a fan of. Even with all faction modules the CNR doesn’t break 800 dps either.

Oh well. She’s not in a rush to train anything else, so I guess she’s going on the Golem plan for now…

Nostalgia

So I haven’t really been keeping track of WoW for a long while, short of casually reading a couple of blogs here and there.

Today I browsed over to Blessing of Kings which I kind of use as a link hub to a bunch of other blogs, and a glance at the plethora of new posts from other bloggers made me realise that today was the launch date of Cataclysm, the next WoW expansion.

It was kind of a bolt from the blue since I really wasn’t expecting it, aside from a vague impression that yes there was an expansion coming sometime soon. I hadn’t played WoW for over a year (not counting that time I got hacked and logged in to restore my items) but still I immediately felt a wave of nostalgia and a tiny voice inside my head went “hey remember all that fun you had… why don’t you check it out”.

The good old days

WoW still stands out as probably the game I played exclusively for the longest time (about 3 years?). During that time I hardly played anything else, so I was really monogamous (hur hur hur OK OK I promise I’ll stop). It was also my first MMO, scratch that my first online game of any sort other than MUDs. Even now my wife and I sometimes get reminded of something and we would go “remember when that happened haha”. It was really a great ride and I have no doubts that WoW itself remains a great game.

The reality

Unfortunately the human brain always looks at the past through rose-tinted glasses and after some deliberation I would probably get annoyed and quit WoW again after a few months if I resubscribed. The fundamental reasons why we quit are still there; namely, it’s a multiplayer game and most people are idiots.

You need a guild

I think one of the reasons why Wrath was a bit of a letdown for us was that we didn’t find a guild that was a good fit for us, and in WoW you really really need a guild. There are people who play solo but frankly there’s only so much you can do. Wrath made pugging a lot of things possible, but “possible” and “enjoyable” are two really different animals. If you only solo the only left to do at level cap is running 5-mans over and over again and signing up for nightmare trade pugs.

We left our old guild at the start of Wrath because of the guild drama at the end of TBC that made us quit in the first place, and tried to join a more casual Singaporean guild. However, it really wasn’t the right fit for us either because while my wife and I were trying to be casual in our playtime, we weren’t casual in our performance. The rest of the guild however…. I mean there was a pally rolling on a spirit trinket “for mana regen” and one of the warrior tanks took DPS talents over 5% dodge and other survival talents because he “needed threat”. I really wanted to be more laid back after the stress of being the warlock officer in TBC and dealing with all sorts of guild crap, but seeing stuff like that just makes me facepalm and get annoyed.

What made it worse in a sense is that Wrath was so easy. And when the game is ridiculously easy, you can succeed even while playing like utter morons. So poor players never learn and never improve, because they are never slapped in the face with the consequences of their afk-tv-raiding behaviour. Plus in a casual(social) guild everyone goes out of their way to be nice and friendly instead of actually addressing issues like… you know… don’t be an idiot and actually put in some effort.

So it would be difficult to find a guild that suits me, leaving 5-mans and PVP as the main end-game activity. This might not be so bad for me, since I’m a grade AAA altoholic and love leveling and gearing up new characters. As an aside, no you don’t “roll” characters or even worse “role” them. Sheesh. Although most people do seem to play by rolling their face on the keyboard so maybe it’s appropriate for them. I’ve never experienced the new dungeon-finder system so getting groups for 5-mans may not be the unholy time-waster it used to be… but then I also haven’t experienced the GearScore era and the legions of “gogogo” retards either. I don’t think joining group after group of incompetents is an ideal way to relax at night. Maybe it wouldn’t be so bad but I really don’t know.

Cataclysm is harder, we promise!

Ghostcrawler, one of the better Community Managers that Blizzard has, put up a devblog on why they are making things harder for healers. The game being too easy was the reason I gave when I quit, and I guess I was not alone since one of the major points made about Cataclysm was that it’s not that easy anymore.

Tanks no longer have crazy AOE generating moves like bears being able to just spam swipe all day long. Pulls are supposed to require some form of crowd-control. Healers can’t just spam AOE heals while running along after the tank pulling the whole room.

Except I don’t think you can really put the elephant back in the cage once it has been out and rampaging around for the past year or so. I’m highly doubtful that the average Joe will be able to accept being shown that he is a sub-par player after being able to chain-run 15 minute heroics with his welfare badge epics for the entire previous expansion. Instead of one-shotting new bosses, will casual groups be able to take wiping on a single boss for more than a night (or even weeks like our Vashj + Kael’Thas kills)? I really don’t know how long it will be before there is a backlash from the average and sub-par player population, who after all pay the exact same $15 a month.

The price is not right

At the end of the day though, I would probably have no issues giving Cataclysm a spin with or without my wife if it did not require a subscription or a box price. With my current playtime of 1.5-2 hours a night, raiding would be a very difficult proposition and it just doesn’t make sense to pay a monthly subscription for a game where the best parts are not accessible to me. It’s not that the savings of $15 every month is keeping me above the poverty line, but I’m not getting equal value for my money with a fixed subscription. I might even be tempted to resubscribe for a couple of months, like I’m sure a lot of people do with each expansion, except that I have to pay the box price just for those few months which again doesn’t make a lot of sense.

Be strong

So I have to silence that little voice in my head. Maybe it would be fun. Probably it wouldn’t. But I will try to remind myself that fond memories of the good old days may be best if they are just left where they are. Great to visit once in a while, but maybe not something I want to go back to.

What’s your alignment

I love the latest edition of Dark Legacy Comics

I always thought of myself as Neutral Good in past RPGs. Or more like Lazy Good, in that I’m slightly predisposed towards being nice but most of the time can’t be bothered to do anything good or evil.

However, I think as I got older and more jaded, I think I’ve migrated over to Lawful Evil. I would totally use that picture of Krom as my avatar and all the officers in my old WoW guild would know it was me.

And my wife is most definitely Neutral Evil… without the naked part.

Turns out Margin Trading isn’t completely useless

Interesting series of articles pushed out by CCP lately, detailing some of the scams that can be found in EVE. I’ve never even heard of some of these and I think the Margin Trading fake buy order scam is actually quite clever and is likely to catch many pilots since there’s no way to tell that the buy order is fake until you try to fill it. Personally I don’t think the skill should work that way and should impose a penalty if there are insufficient funds in the wallet, perhaps by cancelling other orders/selling assets in order to cough up the funds. The ability of the human race to come up with creative ways to cheat others never ceases to amaze me *cough cough subprime loans cough*.

Even though I haven’t been actively playing EVE much at all the past few weeks, I still log on once daily to adjust my orders and so still get some chuckles at what goes on in the markets.

More money for the same thing? No thanks...

Saw this gem while checking out my contracts. Not only did he undercut by a massive amount since other sellers were pricing at 70 million ISK, he even undercut the Want to Buy contracts that were already existing. In other words, he could have gotten a whole 55 million ISK by filling the existing contracts, but instead preferred to get 52 million ISK minus a broker fee and sales tax. Maybe it was his Good Deed Of The Day, but I certainly appreciate his giving me a cheap faction afterburner to resell for 18 million ISK profit. Yummy!

The next example is actually pretty common, but this is such a perfect illustration that I couldn’t pass it up. It’s called “lolnoob everyone knows undercutting massively makes your items sell faster duh” syndrome:

Note the sell order for 41 Large Autocannon Specialisation books at 9,000,000 ISK. These have been selling for more than 11 million, but some bright spark obviously was too cool to undercut by 1 ISK and decided to show what a daring entrepreneur he was. Obviously his tactic would protect his order from dirty 0.01 undercutters right? Yeah, guess not.

It obviously didn’t help that his sell order was gigantic relative to the market volume for this item. Looking at the past month’s regional volume:

We can see that the daily volume in the entire region is on the order of 20-40 items. So this is not a fast-moving market. No trader is going to wait weeks for his order to slowly clear out of there, no matter how steep his undercut. So now his 41 books will sit there for months because he has crashed the market and everyone is going to trade below 9 million ISK now. And again note the average prices over the past few days… plenty of sales were going on at 11-12 million ISK, so it’s not like no one was buying at current prices.

That said, I’m not completely condemning him. If he is unable to check his order frequently, this may have been his only recourse since putting a high price would still result in his order being undercut anyway and this way he has a chance of selling some each time the price rises and falls past his 9 million threshold. However, I’ll check this order the next time I log on and if he has modified his price, then he is a Class 1A Idiot since all he would have accomplished is to destroy his own profits for the same volume of sales.

*Update* As suspected, he is an idiot. He updated his order by undercutting by another million and sold… a grand total of 1 book. And now he has been undercut again.

My Rifter skill plan is almost complete, with almost every Gunnery skill now at level IV. However, I still haven’t had any time (or inclination) to go out hunting with them. My wife and I have actually started playing Diablo 2 again, which we last played… er… 8 years ago? Wow. But amazingly it’s still fun, especially since we can play together which makes any game fun. I don’t know if its the grumpy old man in me speaking, but I still feel that many old games were so much better than the stuff that comes out nowadays, which is all about snazzy graphics disguising brainless gameplay. We’ve just finished Act I Hell with my sorceress and her lightning amazon, but damn it’s painful without good gear (my resists are all less than -20). Can’t wait for Diablo 3 to be released, but Diablo 2 is still managing to satisfy my collector’s itch.

Buzzing around

I’ve realised that lately I seem to keep getting distracted easily when it comes to games. I don’t know if it’s a consequence of playing mostly WoW for a few years, but now I seem to flit in between games very quickly. Some people tend to do this naturally anyway, but for me its not a good thing because I find it difficult to pick up where I left off.

Case in point, I still haven’t finished Dragon Age:Origins and actually haven’t played it in almost a year. I was having a good time playing it too, not like it was a boring or unenjoyable experience. Somehow or the other I got distracted (I think it was by EVE, not too sure…) and it just ended up sitting there. Before that I was starting a replay of FF7 as well, and again while I enjoyed it I simply wandered off at some point.

The list goes on and on. I was playing a bit of Mass Effect on those days when the EVE server was down, and I think I’m halfway through the game. Another great game with gorgeous graphics and a pretty good story, but I think the fact that I was playing it together with EVE kind of made me feel kinda ho-hum about it. I didn’t feel that push to reach the ending that I used to feel with games in the past.

I’m kind of at the same point with EVE now as well. I haven’t done anything in game for a couple of weeks other than updating my orders and skill training queues every day. On the bright side, Noork has now almost finished with his Rifter skill plan with most Gunnery skills up to at least 4. There’s still a lot for him to train up, including Tech 2 Heavy and Sentry drones as well as better battleship and cruiser skills. Yannie on the other hand has finished almost every missile skill to at least 4 and I’m not so sure what else to train her in. She’s quite specialised as a missile lobbing Caldari pilot so there’s no real reason for me to train Gunnery or Armor Tanking on her. I will probably go for T2 cruise and heavy missiles, which will take a long while anyway.

On the other hand, that’s the beauty of EVE’s subscription plan. My trading activities are still generating more than enough ISK to support 2 PLEXes a month, even with me only logging in once a day. So I don’t feel like I’m wasting my money and my characters are always there, improving their options for the time when I feel like returning for some spaceship pewpew.

Ironically, the game that distracted me from EVE in the first place, EQ2 Extended, is now slowly taking a backburner as well. EQ2 Extended is the Free-to-Play version of Sony’s Everquest 2, and I must say it’s the first F2P game that has really impressed me…. if I disregard the horrible technical issues with their client and launcher. The game itself has a huge amount of content that is absolutely free, although the restriction against equipping legendary or fabled gear is a big downer. On the other hand, I haven’t even seen any such gear yet anyway and mastercrafted gear is supposed to be perfectly viable. Most people obsess over getting the “best-in-slot” gear for their characters when in actual fact 1% extra stats does very very little. In the end I did pay SOE 10 bucks to upgrade to Silver from the free Bronze level, mainly for the ability to have more quests in the journal. I also got a few extra bag spaces and an extra character slot, which are nice-to-haves on their own. I guess I also felt that SOE deserved a bit of money from me, and it’s a one-time payment so not a big deal.

The name “Everquest” is really apt as there are really a HUGE amount of quests in the game. I have to keep reminding myself to get rid of my WoW mindset since I was quite a completionist and would try to finish all of the quests in every zone before moving on (except for the group quests cos I usually couldn’t be arsed to get a random group of failures together). In EQ2X this is like trying to dig a tunnel using a teaspoon, there’s just so much to do that it’s inevitable that your character outlevels the quests in the zone. Fortunately there’s a pretty nice mentoring system which lets you “level down” your character and still get some exp, so you can always go back later and experience the content.

I’ve seen advice that you should disable combat experience to slow down your levelling speed and experience more content to get more AAs (Alternate Advancement points, which are a separate form of experience used to put into talents). However, this doesn’t seem to make sense to me because disabling combat experience means I lose out on the AAs from combat too. I still get full AAs from quests, but I get those anyway even if the quest is grey. Disabling combat exp means I am able to do more quests while they give experience, but doesn’t that just end up giving me back the exp anyway?

Anyway, while I’ve been playing EQ2X for the most part now I have been distracted by yet another shiny, which is kind of the whole point of this rambling post. Minecraft! This little game has been the talk of the town recently, and is actually really cool given that it’s basically a one-man project that some Swede (I think) came up with. I’ve only played it one night so far, but it’s quite entertaining. For a little preview of what Minecraft is like, I’d recommend Ark’s videopost series on Minecraft. Hilarious commentary makes it even better. I thought my wife might enjoy this since she was playing Theme Hospital recently, but her reaction from seeing me playing it seemed decidedly meh.

Anyway, no clue how long it’ll be before I flit off to something new yet again. Maybe I’m just getting old and becoming cranky, perpetually thinking about how “games were better in my time”. I suspect that part of it is that I quickly feel jaded nowadays. There’s always an initial rush of excitement when I just start out a new game, since everything is new. Once I start to get the hang of it and become better and more powerful, the rush goes away and it becomes kinda ho-hum time to grind again.

Shopping time

Decided to head over to Jita and put together my Rifters. Bought 8 Rifters and associated modules, and set up 2 buy orders for Republic Fleet Fusion S and Republic Fleet EMP S. I also bought and fitted another Iteron Mark V in which to cart my disposable Horde of Boos around in. I could have fitted the Iteron with 3 medium cargohold optimization rigs, which would let me cart around 13 ships plus fittings, but figured 8 was a good enough start. After I find a good target system in which to send my Rifters to flaming death, I will ship them over to the nearest high-sec system in the Iteron so I don’t have to travel very far to get a replacement ship.

All in all, the cost was a bit higher than expected. 67,105,897 ISK for the lot, not including the Iteron since I don’t intend to lose that if at all possible. That means my Rifters work out to be 8,388,237 ISK each. I also dropped down from the Arbalest rocket launcher to the next best OE-5200 since the difference in DPS was negligible but the cost was significant. The vast majority of the cost comes from the warp scramblers at close to 3 million each, followed by the T2 autocannons at 1.9 million per set of 3.

I decided on the afterburner + scrambler combination as opposed to the mwd + disruptor which a lot of pilots like since I’m too noob to be able to properly control the range, which is necessary with the mwd + disruptor since you want to be out of range of scramblers while still keeping the disruptor on them, otherwise you lose your own mwd. With the afterburner my “strategy” will simply be to orbit as close as possible and turn on scrambler, afterburner, web and overheat guns.

I predict losing at least 4 Rifters before even finding any targets :P

Rabid Attack Rifters

Still training Minmatar Frigate V as of now, with about 6 days to go. Looking at my skill plan in EVEMon puts me at about 19 days to get most of the important gunnery skills up to 4, including T2 autocannons. Actually I could just go out right now and start blowing things up (most likely myself) but there’s no real rush.

I plan to do something similar to Nashh’s Project Rifter and put together a few Rifter packages to use up while hopefully learning something about low-sec PvP. My planned Rifter fit looks very similar to his, except with 150mm autocannons since I can’t fit the 200′s on without blowing the powergrid. Although one possibility is to mount a mix of 150s and 200s but I don’t think that’s a good idea. Another possibility is a powergrid implant, but I’m hesitant to use those since I foresee a lot of violent flaming clone death in my future.

I originally intended to get into Faction Warfare, but now I’m having second thoughts since Noork is my freighter pilot. I don’t want to have to worry about meeting a Gallente Militia blob somewhere when I’m piloting my huge defenceless Obelisk shipping valuable stuff around. Besides, it seems most of the fighting in faction warfare occurs in low-sec anyway so I can just hang around in those systems and try to find targets without being in the Caldari Militia. I plan on naming all my Rifters “Boo”, in honour of the miniature giant space hamster that accompanies the insane ranger Minsc in Baldur’s Gate 2. My battle cry shall be “Go for the eyes, Boo!!!” as I recklessly attack anything cruiser-sized and below.

On the trading side, I think I’m up to 10 billion ISK now in assets and orders but it’s hard to tell with a fair amount of ISK tied up in contracts. These can really be lucrative, it’s a shame I didn’t try it out sooner. Although it does take up additional time to check the market which can sometimes be a bit of a pain. I’ll probably be losing some ISK in the future with my Rifter shenanigans, and my 2x PLEXes per month will cost me 660 million ISK which is not to be sneezed at. But I think I’m still in the black so that’s not a problem.

Sometimes I wonder why people seem to have this disdain for the 0.01 bidding wars in Jita. When people comment about it on blog posts, I always seem to hear this undertone of “I’m above participating in such activity”. There’s no other way to explain why so many people like to change their bids by totally ridiculous amounts. Like… 5 ISK. Wow. Or 10 ISK. Really… that’s soooo different from 0.01 ISK. Do these people really feel happier about themselves? In practical terms it doesn’t really affect the market; while changing the price by 1 ISK instead of 0.01 ISK does represent a 100-fold increase in the rate of change of the price, in absolute terms it’s pretty negligible. However it just makes me shake my head and wonder why people have to do such silly pointless things just to feel like a special snowflake.

I also saw another trader put up 5 items for sale… in 5 batches of 1 item each, for the exact same price. I wonder if it’s someone who hasn’t figured out that you can post items in stacks, or someone who genuinely thinks it gives him some kind of advantage rather than just wasting their order slots.

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